It should be perhaps a good thing to make a topic in rules section, so we can ask for questions, FAQ, addendum, erratum, and all the things in "um"
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I personaly don't like everything about them but I do see some good thing
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Same thoughts here.
I don't like the random "dice box style" passing effect (or I don't understand it, but I believe there is an issue, or at least something not more realistic than simply try to pass the classic way, with the percentage results with that)
I don't like the timed audibles. Timing (especially without referees) is already something "choppy" and slowing down the game. Personaly, if I touches the timer the less I can, it's great. It's why I prefer the "number of players allowed to move or pivot" type of audible.
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Stacking is allowed on offensive and defense, however the ball carrier cannot be stacked directly behind the OL at snap of the ball.
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That particular point is interesting. Are we speaking of side by side stacking or depth stacking (everyone "glued" to the oline backs) ?
In my own rules I'm trying to "create" (french ruleset, for now a dirty sheet with glued and attached bits of a lot of available rulesets

), I'm thinking in allowing stacking on linemen only.
And all the other figures will have to be at least in 1/2 base lenght (from LOS to team EZ) and 1 base wide (from side to side), to avoid "rugby scrum" effect. Even in rugby, they fast spread their skill players on scrums endings, after all.
Last thing, I don't want to change the Pro set rule or the pro set league !
I think it's a fresh great new addition in MF rulesets, and
a great core for other "simulation oriented but still fast and fluid" type table football ruleset attempts. So my post is more about that : a ruleset "core" we can modify and speak about, externally of the pro set league.