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Old 09-24-2010, 06:12 AM
the french guy's Avatar
the french guy the french guy is offline
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Join Date: Aug 2009
Location: south west of France, Europe
Posts: 2,743
Default to pro set league rules specialists

It should be perhaps a good thing to make a topic in rules section, so we can ask for questions, FAQ, addendum, erratum, and all the things in "um"


Quote:
I personaly don't like everything about them but I do see some good thing
Same thoughts here.

I don't like the random "dice box style" passing effect (or I don't understand it, but I believe there is an issue, or at least something not more realistic than simply try to pass the classic way, with the percentage results with that)


I don't like the timed audibles. Timing (especially without referees) is already something "choppy" and slowing down the game. Personaly, if I touches the timer the less I can, it's great. It's why I prefer the "number of players allowed to move or pivot" type of audible.


Quote:
Stacking is allowed on offensive and defense, however the ball carrier cannot be stacked directly behind the OL at snap of the ball.
That particular point is interesting. Are we speaking of side by side stacking or depth stacking (everyone "glued" to the oline backs) ?

In my own rules I'm trying to "create" (french ruleset, for now a dirty sheet with glued and attached bits of a lot of available rulesets ), I'm thinking in allowing stacking on linemen only.

And all the other figures will have to be at least in 1/2 base lenght (from LOS to team EZ) and 1 base wide (from side to side), to avoid "rugby scrum" effect. Even in rugby, they fast spread their skill players on scrums endings, after all.


Last thing, I don't want to change the Pro set rule or the pro set league !

I think it's a fresh great new addition in MF rulesets, and a great core for other "simulation oriented but still fast and fluid" type table football ruleset attempts. So my post is more about that : a ruleset "core" we can modify and speak about, externally of the pro set league.
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